Two ways to build

Raise the plans and you are building on your feet — over the shoulder, the cursor aiming, about fourteen metres of reach. That is the right tool for setting a thing down beside you and, more importantly, for building upward: aiming at a wall’s top face stacks the next course onto it, which is how a second storey happens at all.

Press V, or the View button on the build bar, and the camera lifts off. Your character stays where they were standing; the camera flies with the same keys that walk them, turns with a right-drag, and rises and falls on the wheel. The cursor goes on aiming exactly as before. That is the right tool for laying out a farm, where walking every corner is the slow way round.

The camera stays within about 120 metres of where you left your character — not an arbitrary leash, but the distance the world server will accept a building from. Wander past it and every piece would be refused with no way to tell why, so it stops short instead. Whichever view you used last is the one build mode opens in next time.

On a phone or tablet the overhead view is what opens first, because steering a character with one thumb while aiming with the other is the hard way to lay anything out. Both views are there on either device.

The world is waiting.

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Play The Unfinish’d